This is the baseline Switch Kono (easiest to learn) using the swell to not only get in the switch position but also aid the maneuver by providing a ramp for popping the board. No doubt,this will be become a staple maneuver in the Gorge, much like a Shove-It and Loop.
Having a good Laydown Jibe and Carving 360 (In the Straps ) is very helpful for understanding the setup for this maneuver. A Wymeroo, Wave 360, or Goo Screw is very helpful in that they all have a similiar jump with an open sail. Knowing other huck maneuver is also helpful like forwards. Jumping/Popping the board is critical so good chop hopping and popping will aid learning this maneuver.
BOARD SPEED is super important so charge into the maneuver and do not get too deep into the swell. Above your head means vertical from the water into the sky. Because you are looking up, some sailors will throw the sail more backward rather than upward because of the head orientation and spatial awareneess.
On really windy days I have over-rotated this maneuver so much that I think it is possible to huck a forward at the end of this move. I have tried one handed versions but have yet to land one. Maybe an attempt clew first is pssible. Landing a good one feels like the end of a Vulcan (backward sliding) so any variation at the end is possible.