Windsurfing Site Index Site Index EMail for Royn E-Mail Starts   Jumps   Jibes   Tacks   360s   Classic   Skippers   Switch   Aerials   Flip-Aerials   Loops   Spocks   Grubbies   Flakas   Wave   Radical  
Maneuvers

Jumps

Category Code: JMP
Jumping the board is getting the entire board in the air, including the fin, and returning it back to the water.  Unless you only sail in flat water conditions, this phenomenon is probably going to happen to you whether you want to jump or not.
A good jumper adds a sense of confidence on the water and depicts a sailor who has integrated the air and water as a 3-dimensional and seamless space for fun.
Jumping is a natural progression in windsurfing and is a skill that only comes with practice.  Usually the beginner will complain of spinning out when they jump because they have not yet learned how to jump.  In addition, becoming a good jumper is a necessary skill to learn other maneuvers.  For example, I see many sailors who try to learn Vulcans but they were not very skilled at jumping so they had difficulty learning the trick.   Last but not least, jumping is just downright fun!

Limb Removals

Once the sailor has learned how to jump, low and behold, the limbs start being removed from their proper place.  The first to be lifted is the hand and thus we have the Hand Wave, Front Hand Rail Grab, and the Rear Hand Rail Grab.    Removing both hands is the No Hand Jump or sometimes called the Monkey Jump.  Why not a foot?   When the foot is removed then you have a One Footed Jump.   And finally, perhaps you guessed, removing a hand and foot is The One Leg, 1 arm Jump

Tweeked Jumps

Tweeked jumps include the Nose Landing, the Head Layback and the Clew Forward jumps.
Windsurfing Jumps Instruction
Home  Places  Info  Gallery  Resume  Diary  Links  Help-Me  Donate  Contact